Key Insights
The connected toys market, valued at $13.25 billion in 2025, is experiencing robust growth, projected to expand at a Compound Annual Growth Rate (CAGR) of 21.63% from 2025 to 2033. This surge is driven by several key factors. The increasing prevalence of smartphones and tablets, coupled with the development of sophisticated, interactive toys, has created a fertile ground for innovation. Parents are increasingly seeking educational and engaging toys that integrate seamlessly with existing technology, fostering cognitive development and screen-time management. Furthermore, the evolution of augmented reality (AR) and virtual reality (VR) technologies is adding another layer of immersive entertainment to the connected toy experience, attracting both children and adults. The market is segmented by type, encompassing smartphone-connected toys, console-connected toys, and tablet-connected toys, each catering to specific user preferences and technological capabilities. Major players like Mattel, Hasbro, LEGO, and Sphero are driving innovation and expanding market reach through strategic partnerships and product diversification.
Geographic expansion is another significant driver. While North America and Europe currently hold substantial market shares, the Asia-Pacific region is demonstrating exceptionally rapid growth due to increasing disposable incomes and rising smartphone penetration. This presents significant opportunities for market expansion and diversification for existing and emerging players. However, challenges remain, including concerns about data privacy and security related to children's data collected by connected toys. Addressing these concerns through robust security measures and transparent data handling practices will be crucial for sustaining the market's trajectory and maintaining consumer trust. Moreover, maintaining affordability and accessibility across diverse markets will be essential for broader market penetration. The continuous evolution of technology and the development of innovative features will be vital in sustaining the high growth rate of this dynamic market.

Connected Toys Industry Market Report: 2019-2033
This comprehensive report provides an in-depth analysis of the Connected Toys Industry, covering market dynamics, trends, leading players, and future growth prospects from 2019 to 2033. The study period spans 2019-2024 (Historical Period), with 2025 as the base and estimated year. The forecast period extends from 2025 to 2033, offering valuable insights for investors, manufacturers, and industry stakeholders. The report projects a market valued at xx Million by 2025 and is expected to reach xx Million by 2033, exhibiting a significant CAGR.
Connected Toys Industry Market Dynamics & Concentration
This section analyzes the competitive landscape, including market concentration, innovation drivers, regulatory influences, and mergers & acquisitions (M&A) activities within the connected toys market. The report examines the market share held by key players such as Mattel Inc, Hasbro Inc, LEGO System A/S, and others, highlighting the level of market concentration.
- Market Concentration: The market exhibits a [High/Medium/Low] level of concentration, with the top 5 players holding an estimated xx% market share in 2024.
- Innovation Drivers: Continuous technological advancements in areas like AI, IoT, and augmented reality (AR) are driving innovation and creating new opportunities for connected toys.
- Regulatory Frameworks: Government regulations regarding data privacy and children's online safety significantly influence the industry, impacting product development and marketing strategies.
- Product Substitutes: Traditional toys and alternative forms of entertainment pose a competitive threat to connected toys.
- End-User Trends: Increasing digitalization and the growing adoption of smartphones and tablets among children are key factors driving market growth.
- M&A Activities: The report details the number of M&A deals in the sector during the historical period, with xx deals recorded between 2019 and 2024. These activities reflect strategic efforts to expand market share and enhance product portfolios.
Connected Toys Industry Industry Trends & Analysis
This section delves into the key trends shaping the connected toys market. It examines market growth drivers, technological disruptions, evolving consumer preferences, and the competitive dynamics at play. The analysis incorporates specific metrics such as CAGR and market penetration rates, offering a comprehensive understanding of the industry's evolution.
The market witnessed a [positive/negative] growth trajectory in the historical period, with a CAGR of xx% from 2019 to 2024. This growth is attributed to several factors, including [mention specific factors such as increasing disposable incomes, changing consumer preferences, etc.]. Technological disruptions, such as the rise of AI-powered toys and the integration of AR/VR technologies, are reshaping the industry landscape and offering new product possibilities. Consumer preferences are shifting towards toys that offer interactive experiences, educational value, and personalized content. The competitive dynamics are characterized by [describe the competitive landscape – e.g., intense competition, collaborative partnerships, etc.]. Market penetration of connected toys is estimated at xx% in 2024 and is projected to increase to xx% by 2033.

Leading Markets & Segments in Connected Toys Industry
This section identifies the dominant regions, countries, and product segments within the connected toys market. The analysis focuses on the "By Type" segments: Smartphone Connected Toys, Console Connected Toys, and Tablet Connected Toys. It pinpoints the leading segments and explores the underlying factors contributing to their dominance.
- Dominant Segment: Smartphone Connected Toys is currently the leading segment, driven by high smartphone penetration among target demographics.
- Key Drivers for Dominant Segment:
- Widespread smartphone ownership.
- Ease of use and accessibility.
- Cost-effectiveness compared to console-based systems.
- Regional Dominance: [North America/Europe/Asia-Pacific] currently holds the largest market share, driven by [mention specific factors, such as high disposable incomes, strong technological infrastructure, etc.].
Detailed analysis will follow for each region and segment, discussing specific economic policies, infrastructure development, and other factors that contribute to market performance.
Connected Toys Industry Product Developments
Recent product innovations in the connected toys sector have focused on incorporating advanced technologies such as AI, AR, and IoT to enhance interactivity, personalization, and educational value. New applications are emerging, including educational games, interactive storytelling, and remote-controlled robots. These developments offer significant competitive advantages to manufacturers who can successfully integrate cutting-edge technology and address evolving consumer preferences. This creates unique selling propositions (USPs) and drives market differentiation.
Key Drivers of Connected Toys Industry Growth
Several factors contribute to the growth of the connected toys industry. Technological advancements like AI, AR, and IoT enable richer and more engaging play experiences. Rising disposable incomes in key markets enhance consumer spending on toys. Furthermore, supportive government policies and regulatory frameworks encourage innovation and market expansion.
Challenges in the Connected Toys Industry Market
The connected toys market faces several challenges. Data privacy concerns and regulatory hurdles related to children's online safety necessitate robust security measures. Supply chain disruptions and increased manufacturing costs can impact profitability. Intense competition and the rapid pace of technological change require continuous innovation and adaptation to maintain market relevance. These challenges can lead to decreased market growth or increased prices.
Emerging Opportunities in Connected Toys Industry
Significant long-term growth opportunities exist in the connected toys sector. Breakthroughs in AI and machine learning enable the creation of more intelligent and personalized toys. Strategic partnerships between toy manufacturers and technology companies are expanding product capabilities. Expanding into new markets, particularly in developing economies with growing smartphone penetration, offers further potential.
Leading Players in the Connected Toys Industry Sector
- Mattel Inc
- Hasbro Inc
- Anki inc
- LEGO System A/S
- Wonder Workshop Inc
- Sphero
- WowWee Group Limited
- Leka SAS
- Sony Corporation
- Bandai Namco Entertainment Inc
Key Milestones in Connected Toys Industry Industry
- March 2023: The Lego Group reported a significant profit increase, driven by high demand and investments in production capacity and retail expansion (155 new stores).
- January 2022: LEGO discontinued its VIDIYO product line, a music-making toy range controlled by smartphones and tablets. This decision reflects shifts in consumer demand and strategic product portfolio adjustments.
Strategic Outlook for Connected Toys Industry Market
The connected toys market holds substantial future potential. Continued technological innovation, particularly in AI and AR, will drive the development of increasingly sophisticated and engaging products. Strategic partnerships and expansion into new markets will further accelerate growth. Companies focusing on robust data security measures and meeting evolving regulatory standards will be best positioned to capitalize on long-term market opportunities.
Connected Toys Industry Segmentation
-
1. Type
- 1.1. Smartphone Connected Toys
- 1.2. Console Connected Toys
- 1.3. Tablet Connected Toys
Connected Toys Industry Segmentation By Geography
- 1. North America
- 2. Europe
- 3. Asia
- 4. Australia and New Zealand
- 5. Latin America
- 6. Middle East and Africa

Connected Toys Industry REPORT HIGHLIGHTS
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of 21.63% from 2019-2033 |
Segmentation |
|
Table of Contents
- 1. Introduction
- 1.1. Research Scope
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.4. Definitions and Assumptions
- 2. Executive Summary
- 2.1. Introduction
- 3. Market Dynamics
- 3.1. Introduction
- 3.2. Market Drivers
- 3.2.1. Easy Availability of Connected Platforms
- 3.3. Market Restrains
- 3.3.1. Fragmented Market with Several Local Vendors
- 3.4. Market Trends
- 3.4.1. Smartphone Connected Toys are Expected to Witness Significant Growth
- 4. Market Factor Analysis
- 4.1. Porters Five Forces
- 4.2. Supply/Value Chain
- 4.3. PESTEL analysis
- 4.4. Market Entropy
- 4.5. Patent/Trademark Analysis
- 5. Global Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 5.1. Market Analysis, Insights and Forecast - by Type
- 5.1.1. Smartphone Connected Toys
- 5.1.2. Console Connected Toys
- 5.1.3. Tablet Connected Toys
- 5.2. Market Analysis, Insights and Forecast - by Region
- 5.2.1. North America
- 5.2.2. Europe
- 5.2.3. Asia
- 5.2.4. Australia and New Zealand
- 5.2.5. Latin America
- 5.2.6. Middle East and Africa
- 5.1. Market Analysis, Insights and Forecast - by Type
- 6. North America Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 6.1. Market Analysis, Insights and Forecast - by Type
- 6.1.1. Smartphone Connected Toys
- 6.1.2. Console Connected Toys
- 6.1.3. Tablet Connected Toys
- 6.1. Market Analysis, Insights and Forecast - by Type
- 7. Europe Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 7.1. Market Analysis, Insights and Forecast - by Type
- 7.1.1. Smartphone Connected Toys
- 7.1.2. Console Connected Toys
- 7.1.3. Tablet Connected Toys
- 7.1. Market Analysis, Insights and Forecast - by Type
- 8. Asia Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 8.1. Market Analysis, Insights and Forecast - by Type
- 8.1.1. Smartphone Connected Toys
- 8.1.2. Console Connected Toys
- 8.1.3. Tablet Connected Toys
- 8.1. Market Analysis, Insights and Forecast - by Type
- 9. Australia and New Zealand Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 9.1. Market Analysis, Insights and Forecast - by Type
- 9.1.1. Smartphone Connected Toys
- 9.1.2. Console Connected Toys
- 9.1.3. Tablet Connected Toys
- 9.1. Market Analysis, Insights and Forecast - by Type
- 10. Latin America Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 10.1. Market Analysis, Insights and Forecast - by Type
- 10.1.1. Smartphone Connected Toys
- 10.1.2. Console Connected Toys
- 10.1.3. Tablet Connected Toys
- 10.1. Market Analysis, Insights and Forecast - by Type
- 11. Middle East and Africa Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 11.1. Market Analysis, Insights and Forecast - by Type
- 11.1.1. Smartphone Connected Toys
- 11.1.2. Console Connected Toys
- 11.1.3. Tablet Connected Toys
- 11.1. Market Analysis, Insights and Forecast - by Type
- 12. North America Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 12.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 12.1.1.
- 13. Europe Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 13.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 13.1.1.
- 14. Asia Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 14.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 14.1.1.
- 15. Australia and New Zealand Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 15.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 15.1.1.
- 16. Latin America Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 16.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 16.1.1.
- 17. Middle East and Africa Connected Toys Industry Analysis, Insights and Forecast, 2019-2031
- 17.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 17.1.1.
- 18. Competitive Analysis
- 18.1. Global Market Share Analysis 2024
- 18.2. Company Profiles
- 18.2.1 Mattel Inc
- 18.2.1.1. Overview
- 18.2.1.2. Products
- 18.2.1.3. SWOT Analysis
- 18.2.1.4. Recent Developments
- 18.2.1.5. Financials (Based on Availability)
- 18.2.2 Hasbro Inc
- 18.2.2.1. Overview
- 18.2.2.2. Products
- 18.2.2.3. SWOT Analysis
- 18.2.2.4. Recent Developments
- 18.2.2.5. Financials (Based on Availability)
- 18.2.3 Anki inc *List Not Exhaustive
- 18.2.3.1. Overview
- 18.2.3.2. Products
- 18.2.3.3. SWOT Analysis
- 18.2.3.4. Recent Developments
- 18.2.3.5. Financials (Based on Availability)
- 18.2.4 LEGO System A/S
- 18.2.4.1. Overview
- 18.2.4.2. Products
- 18.2.4.3. SWOT Analysis
- 18.2.4.4. Recent Developments
- 18.2.4.5. Financials (Based on Availability)
- 18.2.5 Wonder Workshop Inc
- 18.2.5.1. Overview
- 18.2.5.2. Products
- 18.2.5.3. SWOT Analysis
- 18.2.5.4. Recent Developments
- 18.2.5.5. Financials (Based on Availability)
- 18.2.6 Sphero
- 18.2.6.1. Overview
- 18.2.6.2. Products
- 18.2.6.3. SWOT Analysis
- 18.2.6.4. Recent Developments
- 18.2.6.5. Financials (Based on Availability)
- 18.2.7 WowWee Group Limited
- 18.2.7.1. Overview
- 18.2.7.2. Products
- 18.2.7.3. SWOT Analysis
- 18.2.7.4. Recent Developments
- 18.2.7.5. Financials (Based on Availability)
- 18.2.8 Leka SAS
- 18.2.8.1. Overview
- 18.2.8.2. Products
- 18.2.8.3. SWOT Analysis
- 18.2.8.4. Recent Developments
- 18.2.8.5. Financials (Based on Availability)
- 18.2.9 Sony Corporation
- 18.2.9.1. Overview
- 18.2.9.2. Products
- 18.2.9.3. SWOT Analysis
- 18.2.9.4. Recent Developments
- 18.2.9.5. Financials (Based on Availability)
- 18.2.10 Bandai Namco Entertainment Inc
- 18.2.10.1. Overview
- 18.2.10.2. Products
- 18.2.10.3. SWOT Analysis
- 18.2.10.4. Recent Developments
- 18.2.10.5. Financials (Based on Availability)
- 18.2.1 Mattel Inc
List of Figures
- Figure 1: Global Connected Toys Industry Revenue Breakdown (Million, %) by Region 2024 & 2032
- Figure 2: North America Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 3: North America Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 4: Europe Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 5: Europe Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 6: Asia Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 7: Asia Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 8: Australia and New Zealand Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 9: Australia and New Zealand Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 10: Latin America Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 11: Latin America Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 12: Middle East and Africa Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 13: Middle East and Africa Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 14: North America Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 15: North America Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 16: North America Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 17: North America Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 18: Europe Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 19: Europe Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 20: Europe Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 21: Europe Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 22: Asia Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 23: Asia Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 24: Asia Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 25: Asia Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 26: Australia and New Zealand Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 27: Australia and New Zealand Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 28: Australia and New Zealand Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 29: Australia and New Zealand Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 30: Latin America Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 31: Latin America Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 32: Latin America Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 33: Latin America Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
- Figure 34: Middle East and Africa Connected Toys Industry Revenue (Million), by Type 2024 & 2032
- Figure 35: Middle East and Africa Connected Toys Industry Revenue Share (%), by Type 2024 & 2032
- Figure 36: Middle East and Africa Connected Toys Industry Revenue (Million), by Country 2024 & 2032
- Figure 37: Middle East and Africa Connected Toys Industry Revenue Share (%), by Country 2024 & 2032
List of Tables
- Table 1: Global Connected Toys Industry Revenue Million Forecast, by Region 2019 & 2032
- Table 2: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 3: Global Connected Toys Industry Revenue Million Forecast, by Region 2019 & 2032
- Table 4: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 5: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 6: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 7: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 8: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 9: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 10: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 11: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 12: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 13: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 14: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 15: Connected Toys Industry Revenue (Million) Forecast, by Application 2019 & 2032
- Table 16: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 17: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 18: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 19: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 20: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 21: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 22: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 23: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 24: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 25: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
- Table 26: Global Connected Toys Industry Revenue Million Forecast, by Type 2019 & 2032
- Table 27: Global Connected Toys Industry Revenue Million Forecast, by Country 2019 & 2032
Frequently Asked Questions
1. What is the projected Compound Annual Growth Rate (CAGR) of the Connected Toys Industry?
The projected CAGR is approximately 21.63%.
2. Which companies are prominent players in the Connected Toys Industry?
Key companies in the market include Mattel Inc, Hasbro Inc, Anki inc *List Not Exhaustive, LEGO System A/S, Wonder Workshop Inc, Sphero, WowWee Group Limited, Leka SAS, Sony Corporation, Bandai Namco Entertainment Inc.
3. What are the main segments of the Connected Toys Industry?
The market segments include Type.
4. Can you provide details about the market size?
The market size is estimated to be USD 13.25 Million as of 2022.
5. What are some drivers contributing to market growth?
Easy Availability of Connected Platforms.
6. What are the notable trends driving market growth?
Smartphone Connected Toys are Expected to Witness Significant Growth.
7. Are there any restraints impacting market growth?
Fragmented Market with Several Local Vendors.
8. Can you provide examples of recent developments in the market?
March 2023: The Lego Group recently announced a significant increase in profit after three years, despite experiencing a surge in demand. To meet the growing demand, the company made substantial investments in production capabilities and expanded its reach by opening 155 new branded stores in the previous year. Additionally, the company ramped up production at three of its five factories to ensure an adequate supply of Lego products.
9. What pricing options are available for accessing the report?
Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 5250, and USD 8750 respectively.
10. Is the market size provided in terms of value or volume?
The market size is provided in terms of value, measured in Million.
11. Are there any specific market keywords associated with the report?
Yes, the market keyword associated with the report is "Connected Toys Industry," which aids in identifying and referencing the specific market segment covered.
12. How do I determine which pricing option suits my needs best?
The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.
13. Are there any additional resources or data provided in the Connected Toys Industry report?
While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.
14. How can I stay updated on further developments or reports in the Connected Toys Industry?
To stay informed about further developments, trends, and reports in the Connected Toys Industry, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.
Methodology
Step 1 - Identification of Relevant Samples Size from Population Database



Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Note*: In applicable scenarios
Step 3 - Data Sources
Primary Research
- Web Analytics
- Survey Reports
- Research Institute
- Latest Research Reports
- Opinion Leaders
Secondary Research
- Annual Reports
- White Paper
- Latest Press Release
- Industry Association
- Paid Database
- Investor Presentations

Step 4 - Data Triangulation
Involves using different sources of information in order to increase the validity of a study
These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.
Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.
During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence